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(+1)

Some strong Overcooked energy here, I like how it was split into two phases, struggle to build the car, then struggle to drive the car haha. I also liked that although my trash car could drive, it was gimped by having the wheels placed off kilter.
I can image this idea working pretty well if fleshed out. An Overcooked-like where you travel the racing scene, building cars then racing them. Different vehicle types, obstacles in the various workshops, some customization options so if you want a fast but hard to handle car you can, could scope creep this idea big time!

(+2)

Thank you for playing! Overcooked was one of the inspirations for the game and you also mentioned how we first envisioned the game as something of multiple races, upgrading, unlocking and building new cars. Main problem here was the increasing scope (as you mentioned) for something that was only intented to be played for short times. We wanted it to be easil accessible and show as accurate as possible the experience of building a race car within a student formula team.